{
	"textures" : [
		//Insert optional per Bone Texture here
	],
	"models" : [
		{
			"bone" : "back",
			"type" : "cube",
			"data" : 
			{
				"position" : [-4, 0, -2],
				"size" : [8, 12, 4]
			}
		},
		{
			"bone" : "head",
			"type" : "mesh",
			"data" : [
				[//One quad
					[x1, y1, z1, u1, v1], //first vertice
					[], // second vertice
					[], // third vertice
					[] // fourth vertice
				],
				[//Second Quad
				
				]
			]
		}
	]
}